Search found 22 matches

by daitja
Sun Oct 07, 2012 4:11 am
Forum: The Helpdesk
Topic: a shield of many colors
Replies: 4
Views: 6367

Re: a shield of many colors

sorry about the wait, been a ***** of a week. that's fixed along with the red shield, crystal shield, and a few others.
by daitja
Tue Sep 11, 2012 8:50 pm
Forum: The Inn
Topic: exp areas for 13-24k players
Replies: 3
Views: 4837

Re: exp areas for 13-24k players

I'm pretty sure there are lots of areas where that broad range of sizes can gain experience at a decent clip. Maybe marginally slower than the most popular one or two, but good enough to keep up. I'd bet that a new bashing area for bigs wouldn't resolve the problem, it'd replace the best one relegat...
by daitja
Thu Aug 16, 2012 9:58 pm
Forum: The Helpdesk
Topic: Botting reminder
Replies: 1
Views: 4296

Botting reminder

I know summers are quiet, but that doesn't mean you have permission to set up an exp bot and walk away from your computer. Botting not only gives you an unfair advantage over other players who have invested their own time in their characters, it throws off the status size balance that's so difficult...
by daitja
Mon Mar 12, 2012 11:17 pm
Forum: The Inn
Topic: Generation Ranking
Replies: 30
Views: 22760

Re: Generation Ranking

It's a popular concept that we've discussed in the past, among ourselves and with players. I don't think there's any reason why something like this wouldn't be feasible for Classic. Personally, my main concern is that it would be redundant with status. Given my understanding of the suggestions, it s...
by daitja
Fri Jan 06, 2012 6:37 pm
Forum: The Helpdesk
Topic: Forum manners
Replies: 0
Views: 5672

Forum manners

I thought this was already clear, but obviously not. For the second time in two days, I've had to delete 25+ posts by one person that consisted of basically one-line spam necroing useless threads that were 6 months old at least. I don't have any interest in censorship, but when someone does this, it...
by daitja
Thu Dec 29, 2011 10:59 pm
Forum: The Helpdesk
Topic: EXP LOCK
Replies: 7
Views: 8115

Re: EXP LOCK

I wish the exp had not dropped like it did Based on a conversation, I believe this is referring to the elite mob exp nerf in September as opposed to the exp lock that was reverted soon after it was implemented (send me a pm and I'll edit this post if I'm wrong, Omicron). Since it isn't applicable a...
by daitja
Thu Dec 29, 2011 10:43 pm
Forum: The Arena
Topic: Master of the Blade
Replies: 10
Views: 9732

Re: Master of the Blade

Sonja wrote:I'd feel bad for entering and winning since I don't play anymore. Count me out!
Talking **** and pussying out? For shame!
by daitja
Sun Nov 27, 2011 7:36 pm
Forum: The Arena
Topic: A challenge
Replies: 12
Views: 11130

Re: A challenge

Is this a bug that's been reported to the support e-mail or discussed in the helpdesk forum? I've been busy, but I consistently check in on the mud once or twice a day, and I actually have no idea what you're talking about.
by daitja
Wed Nov 23, 2011 5:22 pm
Forum: The Inn
Topic: Facebook response
Replies: 14
Views: 11695

Re: Things that are still missing from the mud

This is a re-post, and slight tweak, from what I posted on Facebook. Since evidently some of you kids are too good to be in the Facebook group, I will re-post it here. Btw, if you're not in the Facebook group, I essentially don't care about you as a player, or a person, but that's a side note. GET ...
by daitja
Fri Nov 11, 2011 6:02 pm
Forum: The Inn
Topic: EXP nerf
Replies: 29
Views: 20454

Re: EXP nerf

We expected that the elite change would cause frustration. No one likes to see nerfs. However, to be clear, their status for the past 4-5 months since implementation has been something like an "unfinished project". They were intended to have more mechanics to increase the challenge and dan...
by daitja
Sat Aug 27, 2011 4:09 pm
Forum: The Helpdesk
Topic: Mclear
Replies: 0
Views: 6202

Mclear

If you find yourself bugged, you can now have the executioner reset your base stats back to where they should be by typing "say fix me please". This generally applies to situations where your hitroll, damroll or AC aren't where they should be (2, 4, and 70 respectively) when you're dispell...
by daitja
Sat Jun 04, 2011 7:59 pm
Forum: The Helpdesk
Topic: Bashing and no exp?
Replies: 9
Views: 9171

Re: Bashing and no exp?

Down two bashing zones? As if the ridiculous amount of experience you've gotten for mowing down mobs meant for ~10k players wasn't good enough while it lasted? A flaw in the experience calculation has been fixed. Now instead of two unbalanced options being the best for anyone over 10k, you may find ...
by daitja
Mon May 23, 2011 1:52 pm
Forum: The Arena
Topic: Gehenna Battlegrounds
Replies: 9
Views: 9242

Re: Gehenna Battlegrounds

I will likely increase the lineage gain from caps again sometime soon, because I've heard that a lot and it makes sense. However, just so you understand my rationale, one of the fundamental goals of the new feature was to encourage intra-clan activity and recruitment. Snapping up newbies, equipping ...
by daitja
Sat May 21, 2011 7:44 pm
Forum: The Arena
Topic: Gehenna Battlegrounds
Replies: 9
Views: 9242

Re: Gehenna Battlegrounds

If you show up and no one else does, you win. If someone else shows up and you cap them more than they cap you, you win. If you compete against more clans and win, you win more prestige than otherwise. If you only gained prestige when there were opponents in the battleground, it would give players a...
by daitja
Fri May 13, 2011 3:56 pm
Forum: The Arena
Topic: Gehenna Battlegrounds
Replies: 9
Views: 9242

Re: Gehenna Battlegrounds

Due to a few remaining issues and our inability to address them this weekend, the battleground has been temporarily disabled. You can expect it to return Sunday evening.
by daitja
Thu May 12, 2011 9:50 pm
Forum: The Arena
Topic: Gehenna Battlegrounds
Replies: 9
Views: 9242

Re: Gehenna Battlegrounds

Some changes today: Beast will no longer be affected by battleground decaps. Mudwide battleground broadcasts can now be filtered with the channels command ('chan -battleground, chan +battleground'). Battleground decaps now award 12 lineage, up from 6. Entering a different arena after a cap midway th...
by daitja
Wed May 11, 2011 6:50 pm
Forum: The Arena
Topic: Gehenna Battlegrounds
Replies: 9
Views: 9242

Gehenna Battlegrounds

A King of the Hill-style battleground is now live. It opens every two hours on the hour (12pm server, 2pm, 4pm, etc.) 1s1u1n from the Executioner. There are three arenas each with different size requirements. Participate to earn clan lineage for yourself and prestige for your clan with no threat to ...
by daitja
Mon Mar 14, 2011 3:00 pm
Forum: The Helpdesk
Topic: Problems with Changes
Replies: 5
Views: 7012

Re: Problems with Changes

Another big update went in today. A few of the noticeable differences: You should no longer be able to save. Autostance implemented. 'Highscore' will rank top ten players in multiple categories who have logged in since the update. The majority of the changes won't be visible to players, but may have...
by daitja
Wed Mar 02, 2011 2:59 pm
Forum: The Arena
Topic: Challenge: VOTE!!!!
Replies: 8
Views: 8630

Re: Challenge: VOTE!!!!

http://www.mudconnect.com/mud-bin/vote_rank.cgi?mud=Vampire+Wars The ranks reset a couple days ago and we're 15th with seven votes - I know we have more active players than that! It's easy to create an account, there's zero e-mail spam and if you have cookies enabled you'll rarely even need to retyp...
by daitja
Tue Mar 01, 2011 6:00 am
Forum: The Arena
Topic: King of the Ring - Round 2 Info
Replies: 1
Views: 3910

King of the Ring - Round 2 Info

Any discussion regarding the second round of the tournament should be placed here. Information regarding the matches can be found in the bracket thread. Thanks to all participants for their patience and understanding.
by daitja
Mon Feb 14, 2011 8:37 pm
Forum: The Helpdesk
Topic: problems
Replies: 1
Views: 4177

Re: problems

Just wanted to respond to this one publicly since it may seem like it could affect pk until a fix goes in: The bug causes the aggressor (using kill or an aggressive spell) not to be "in combat" until the normal fight rounds kick in. However, the lag on the "kill" command and any ...
by daitja
Thu Feb 10, 2011 2:55 pm
Forum: The Helpdesk
Topic: Problems with Changes
Replies: 5
Views: 7012

Re: Problems with Changes

A significant update went live last night that will have far-reaching effects, some of which we couldn't fully prepare for or test. If you notice anything out of the ordinary, please use the support e-mail listed under "help email" to thoroughly describe what happened, and be sure to inclu...