New Areas

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Moderators: Azazel, Helmut, Netosia

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Azazel
Admin
Posts: 648
Joined: Tue Sep 10, 2002 5:59 pm

New Areas

Post by Azazel »

I just added a bunch of new areas. It's a HUGE increase in rooms/mobiles/objects and resets.

I honestly don't know a lot about it since I didn't build the areas and just did a quick lookover of them. They should be varied in size/difficulty/exp. The builder(s) can/will/may tell you more in the open forums.

If you notice any problems - please email us at vw_support@mudder.net immediately - if it's major there may be rewards.

It's been a while since anything has came online so we decided to push these through. I will be formulating a plan to tweak current areas. We'll work on balance and distributing difficulty a bit more evenly. I'm aware of the lack of enough differentiated areas and we'll get to that in the coming months.

New code is on the way - the coders got a bit busy irl but they'll have it in as soon as they can.

I'm hoping to get some clan issues sorted this weekends (updated wizlist, removing INactive forgotten justi's, etc).

There are some other important changes coming.

Azazel
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