I was asking the other day, and it seems no one knows for sure, so I thought I would ask for an official answer.
Firstly, how much does Wis/Con/Dex reduce the cost of training? The current forula appears to be: statvalue - Dex/Con/Wis = Base cost of training one stat one time.
Is this correct? Or is it based on a percentage and 18 is just the "sweet spot"?
Also, it is my understanding that the experience you need doubles at 500, 10000 and 20000. Is this correct?
Stat Training Costs
Moderator: Azazel
Re: Stat Training Costs
I'm fairly sure I answered your question on the game. It does increase at 500 (and 10k/20k as I told you). This is easily noticed if you pay attention while you're playing. As for the attributes, play around and figure it out.
Az
Az