Activity on the mud

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This will house FAQs and general questions, player/admin alike.

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Deladan
Neonate
Posts: 1
Joined: Sat Jul 11, 2009 9:34 pm

Activity on the mud

Post by Deladan »

Alright here goes, from what I've seen this mud has a lot of the same stock code as every diku mud out there, if someone comes from one vampire mud that is diku stock to this mud, then they see that the locations for the stuff are basically the same and in turn leave because they think it's the same thing. Also this is whitewolf based, where are all the vampire clans. I see no mention of assamites at all. And where are the player garou, and the highlanders. I know it would require a lot of extra coding to put these classes in. Expecially for the werewolves as you would have to code all the breeds tribes and auspices. but it would really help boost diversity and in turn it would boost player base and add more conflict to the mud too.


Deladan

ps having all the disciplines would help too :D
ghnat
Antediluvian
Posts: 570
Joined: Sun Jan 01, 2006 8:10 pm
Location: brisbane australia

Re: Activity on the mud

Post by ghnat »

have a read of the forums.. the admin are currently re working some of the discs and such
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