Difference between revisions of "Areas"
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Not everything is listed. | Not everything is listed. | ||
− | [[Land of Nod]] Caine (he has a special surprise for those who reach him) | + | [[Land of Nod]] - Caine (he has a special surprise for those who reach him) |
[[Deep]] - Harpoon of the Titans (Must be 5k to enter) | [[Deep]] - Harpoon of the Titans (Must be 5k to enter) | ||
− | [[Thalesia]] Anklet, Weapon, Surcoat, Crown, Purse | + | [[Thalesia]] - Anklet, Weapon, Surcoat, Crown, Purse |
[[Vampire Hunters]] - Slayers | [[Vampire Hunters]] - Slayers |
Revision as of 07:54, 24 February 2007
Here are areas known for the better EQ. Not everything is listed.
Land of Nod - Caine (he has a special surprise for those who reach him)
Deep - Harpoon of the Titans (Must be 5k to enter)
Thalesia - Anklet, Weapon, Surcoat, Crown, Purse
Vampire Hunters - Slayers
Mordor - Crumbling parchments, Rings of Power (Must be 3k to enter Mordor)
Diablo, Lord of Terror (Hell) - Talons
Nest of Tristam - Skull of the Defiler
Camelot - Gauntlets of Bravery, Lamorak's Spurs
Hades - Claws of Typheous
Bathory - Elite Bathory Breastplate, Large Hammer, Mind of Cruelty
Caves of the Vishna'Ak - Chitin Greaves, Chitin Bracers, Demonic Symbols
Vampire Pits - Crosses
Egremont - Quartz Armplates (cost 37k Gold, hunt egremont armourer)
Halls of Rokh Mahr - The fangs of the Rokh Mahr
Halls of Current Heroes - Leather Shynbalds
Halls of Valhalla - Mjollnir, hammer of Thor
Know something that isn't listed?
Feel free to contribute, or let the folks learn the rest on their own...