Difference between revisions of "Areas"

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Not everything is listed.
 
Not everything is listed.
  
*[[Land of Nod]]* - Caine (he has a special surprise for those who reach him)
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*[[Land of Nod]]* - Caine (for the 6th clandisc)
  
*[[Deep*]] - Harpoon of the Titans (Must be 5k to enter)
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*[[Deep*]] - Harpoon of the Titans (Must be 5k hp to enter. Mana and move does not need to be 5k)
  
*[[Thalesia]] - Anklet, Weapon, Surcoat, Crown, Purse
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*[[Thalesia]] - Magical Anklets, Magical Weapons, Surcoat, Crown, Purse
  
*[[Vampire Hunters Guild]]* - Slayers
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*[[Vampire Hunters Guild]]* - Slayers I
  
*[[Mordor]]* - Crumbling parchments, Rings of Power (Must be 3k to enter Mordor)
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*[[Mordor]]* - Crumbling parchments from Gandalf, Rings of Power from Sauron (Must be 3k hp to enter Mordor)
  
*[[Diablo, Lord of Terror (Hell)*]] - Talons  
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*[[Diablo, Lord of Terror (Hell)*]] - Diablo Talons  
  
 
*[[Nest of Tristam]] - Skull of the Defiler
 
*[[Nest of Tristam]] - Skull of the Defiler
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*[[Cachtice (Bathory)]] - Elite Bathory Breastplate, Large Hammer, Mind of Cruelty
 
*[[Cachtice (Bathory)]] - Elite Bathory Breastplate, Large Hammer, Mind of Cruelty
  
*[[Caves of the Vishna'Ak]] - Chitin Greaves, Chitin Bracers, Demonic Symbols
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*[[Caves of the Vishna'Ak]] - Chitin/bone Greaves, Chitin/bone Bracers, Demonic Symbols, Demonic skull.
  
*[[Vampire Pits]]* - Crosses
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*[[Vampire Pits]]* - Holy crosses from Tremere vampire, Blackhands from Cappadocian vampire
  
*[[Egremont]] - Quartz Armplates (cost 37k Gold, hunt egremont armourer)
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*[[Egremont]] - Quartz Armplates (cost 37k Gold, hunt egremont armourer. Armplates have no spell on it and is anti-good (evil) aligned)
  
 
*[[Halls of Rokh Mahr]] - The fangs of the Rokh Mahr
 
*[[Halls of Rokh Mahr]] - The fangs of the Rokh Mahr
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*[[Halls of Current Heroes]] - Leather Shynbalds
 
*[[Halls of Current Heroes]] - Leather Shynbalds
  
*[[Halls of Valhalla]]* - Mjollnir, hammer of Thor
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*[[Halls of Valhalla]]* - Mjollnir, hammer of Thor & Spear of Odin.
  
*[[Wyrmberg]]* - Major part of the armour rune
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*[[Wyrmberg]]* - Major part of the armour rune (10khp required)
  
*[[Delain*]] - Major part of the weapon rune
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*[[Delain*]] - Major part of the weapon rune ((10khp required))
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[[Sarangrave]] - Thorned Wreath (headgear from Mored Wraith), Rune-Carved Stakes (permanent stake) from Essence of Swamp, Blackened chain from child bathe in green light, fluid bracers from Water Weird.
  
  

Revision as of 20:40, 22 November 2012

Here are areas known for the better EQ. Not everything is listed.

  • Deep* - Harpoon of the Titans (Must be 5k hp to enter. Mana and move does not need to be 5k)
  • Thalesia - Magical Anklets, Magical Weapons, Surcoat, Crown, Purse
  • Mordor* - Crumbling parchments from Gandalf, Rings of Power from Sauron (Must be 3k hp to enter Mordor)
  • Camelot - Gauntlets of Bravery, Lamorak's Spurs
  • Hades - Claws of Typheous
  • Vampire Pits* - Holy crosses from Tremere vampire, Blackhands from Cappadocian vampire
  • Egremont - Quartz Armplates (cost 37k Gold, hunt egremont armourer. Armplates have no spell on it and is anti-good (evil) aligned)
  • Wyrmberg* - Major part of the armour rune (10khp required)
  • Delain* - Major part of the weapon rune ((10khp required))

Sarangrave - Thorned Wreath (headgear from Mored Wraith), Rune-Carved Stakes (permanent stake) from Essence of Swamp, Blackened chain from child bathe in green light, fluid bracers from Water Weird.


*Certain requirements need to be met in order to enter these areas.


Know something that isn't listed? Feel free to contribute, or let the folks learn the rest on their own...


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